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- Path: horus.co.jyu.fi!daeron
- From: daeron@co.jyu.fi (Aki Laukkanen)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.games
- Subject: Re: AB3D II beats Quake....
- Followup-To: comp.sys.amiga.misc,comp.sys.amiga.games
- Date: 21 Apr 1996 13:10:55 GMT
- Organization: I need to put my ORGANIZATION here.
- Distribution: world
- Message-ID: <4ldc4v$a29@mordred.cc.jyu.fi>
- References: <xa$8XMD4FEFaLz3@chepoint.ius.gun.de> <1920.6677T710T848@mbox.vol.it>
- NNTP-Posting-Host: horus.co.jyu.fi
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-
- Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
- : >I'd call it "voxel sprites". (What a "pixel" is in 2 dimensions is
- : >a "voxel" in 3 dimensions.)
-
- : again, I can't explain "3D" with a better word than "3D".
- : "Voxel" means only 2D+Height, and this is not the case.
- : I think it's just better to wait for the demo and see..
-
- No, it doesn't. Check your books.
-
-
- --
- Daeron
-